version 0.2.4 small update "sweaty escalation of the power fantasy"
This small update changes the stats a bit more, adds a lot of power to the player (the scaling once again is more "insane"), and introduces a new mechanic to a few abilities
STR now gives +5% damage, +2% damage reduction, and +25 life (along with previous stuff)
+life is removed
DEX damage bonus changed to +5 flat of whatever damage type matches your main hand weapon
WIL damage bonus to 10% of ALL damage, heal bonus to 10%
Introduced "Perform a Hit against an enemy in x range" for the Claws, the Whip, and the Fire Staff ability, with different ranges
The "hit" triggers "on hit" effects, making it VERY different from simply dealing damage (example, it will trigger Pyrokinesis)
Mubarizun's ability changed from dealing damage to performing a hit against 2 enemies
Rampage had an infinite damage exchange with certain items when fighting Green Demons, so Rampage was changed
Rampage now triggers when you're "hit" by an adjacent enemy, and performs a hit instead of dealing damage
The next update will have some ridiculous stuff for summoners...
Files
Get Path of Achra
Path of Achra
rat-slaying and florid gods
Status | In development |
Publisher | |
Author | Ulfsire |
Genre | Role Playing |
Tags | 2D, Dungeon Crawler, Fantasy, Perma Death, Pixel Art, Procedural Generation, Retro, Roguelike, Singleplayer, Turn-based |
Languages | English |
More posts
- just an update on what I'm planningDec 26, 2023
- version 0.4.7 "final demo"Apr 10, 2023
- version 0.4.6 'proem amended'Apr 03, 2023
- version 0.4.4 "proem"Apr 02, 2023
- version 0.4.4 "cave worm & brungle"Apr 02, 2023
- version 0.4.2 "Cycle of humility"Mar 07, 2023
- version 0.4.1 "Doomsayer amended"Mar 02, 2023
- version 0.4.0 "Doomsayer"Feb 27, 2023
- version 0.3.0 "fire scythe"Jan 16, 2023
- version 0.2.9 "ice beetle"Dec 25, 2022
Leave a comment
Log in with itch.io to leave a comment.