version 0.2.9 "ice beetle"


A winter storm special. Added traits to a ton of items that lacked them, and remade a bunch of generic item traits to be more unique. Amounts to nearly ~20 new items. Also several other flow-changing things. This version will be easier than normal, unless the imps are too powerful...

-fixed new game freezing after a victory

-fixed a bug where destroying the last item in the inventory confused the popup

-empty weapon slots in the inventory will now display a bare fist, and off-hand can display as a faded main-hand weapon, to indicate two-handing

-all "sigil" items (the elemental damage bonuses, serpent charm etc) given unique forms of damage scaling

-added unique forms of scaling to most of the weapon / armor traits (such as Fume and Aurostasis)

-all empty chest armors given new unique abilities

-added a blood themed robe and helmet

-added Crystal Helm

-new enemies Ice Beetle, Fumedrake, Baalus (summons Imps in the void, potentially impossible)

-added the "stationary" trait, which will cause a unit to never move, added this to several enemies, and to allied Vinespawns

-reworked colors in the message log

-reworked the Glory-up screen

-added the "Revive" option in Glory-up -- basically like picking +50 max life, but also immediately heals you and cleanses effects caused by enemies -- an "emergency button" against attrition in certain builds

- *future plan -- add more unique options in the glory-up screen, perhaps based on chosen class / culture / elements

-increased the power of Morbumancy

-changed Fire and Ice Knights -- removed bonus to other summoned units -- they now gain Hit / heal when you attack (fire) or are attacked (ice)

-increased the power of Tugar blessing

-when you pick or level-up an "enter level" summoning power, it immediately summons the respective units 

Files

PoA WINDOWS v0.2.9.zip 69 MB
Dec 25, 2022

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